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related pastes to tag 'targeting'
- 884989 - MeanMachine: spell targeting fix aura
-
- Index: src/game/Spell.cpp
- ===================================================================
- --- src/game/Spell.cpp (revision 4919)
- +++ src/game/Spell.cpp (working copy)
- @@ -736,23 +736,35 @@
- // targets the ground, not the units in the area
- if (m_spellInfo->Effect[i]!=SPELL_EFFECT_PERSISTENT_AREA_AURA)
- {
- 832224 - MeanMachine: spell targeting fix aura
-
- Index: src/game/Spell.cpp
- ===================================================================
- --- src/game/Spell.cpp (revision 4919)
- +++ src/game/Spell.cpp (working copy)
- @@ -736,23 +736,35 @@
- // targets the ground, not the units in the area
- if (m_spellInfo->Effect[i]!=SPELL_EFFECT_PERSISTENT_AREA_AURA)
- {
- 832102 - MeanMachine: spell targeting fix aura
-
- Index: src/game/Spell.cpp
- ===================================================================
- --- src/game/Spell.cpp (revision 4919)
- +++ src/game/Spell.cpp (working copy)
- @@ -736,19 +736,30 @@
- // targets the ground, not the units in the area
- if (m_spellInfo->Effect[i]!=SPELL_EFFECT_PERSISTENT_AREA_AURA)
- {
- 831476 - MeanMachine: mangos chain targeting fix
-
- Index: src/game/Spell.cpp
- ===================================================================
- --- src/game/Spell.cpp (revision 4909)
- +++ src/game/Spell.cpp (working copy)
- @@ -606,11 +606,14 @@
- tempUnitMap.sort(TargetDistanceOrder(m_caster));
- //Now to get us a random target that's in the initial range of the spell